The playability is easy.
Race across Wyoming, Utah and Colorado to find dinosaur fossils before your opponents get there first. The competition is ruthless, so be prepared to defend your finds in a fist fight! Based on the real life "Bone Wars" between Othniel Charles Marsh and Edward Drinker Cope between 1877 and 1892.
The major challenge of this project was the enemy AI. In the end, time did not permit us to successfully implement the full enemy behavior we had in mind, but we chose to leave what we currently have in-game.
Programming: Billy Becker, Praxem
Gameplay Design: Billy Becker (lead), Praxem
Art Design: Bryan Vause
Music/Sound Effects: Sera Jakob
Cedric Legentil - Historical Context
Ciconia Studio - Free Double-Sided Shader
Nicole Fally - "Rye" font
Astigmatic - "Special Elite" font
Kenney - Additional 2D and UI assets
Brian Funk - 100-year-old piano VI
Eddie Blower, Bryan Vause - Harmonica samples
For best results, play browser version using Google Chrome.